There’s been a huge upheaval in rendering this past year. NVIDIA’s announcement of it’s RTX range has heralded a quantum leap in ray tracing, and software vendors are scrambling to take advantage of the new technological landscape.
Behind the scenes to almost all the work we do at Escape Technology is the Operations & Logistics team. We’re a small bunch of people dedicated to supporting our sales and engineering departments, making sure our customers receive what they order within a reasonable amount of time.
Maxon 3D has acquired Redshift Rendering Technologies, developers of the Redshift Rendering Engine.
Great news for professionals and gamers alike from the NVIDIA GPU Tech Conference (GTC). RTX technology is being backported to GTX GPUs with the caveat of the word ‘basic’ being thrown in.
The next evolution of ZBrush – the world renowned 3D sculpting application – is here. And it sets the bar even higher for digital art.
We’ll be on the Lenovo stand at BVE next week where you can check out some of the latest VFX technology.
If you’re using Cinema 4D R19 or older you can get your hands on the latest version at a discounted price.
We’ve now moved into our new offices on Clipstone Street in what has been our third move since 2012. It’s been motivated primarily because of the expansion of our teams. Like many small businesses the option of doing nothing is not an option!
Escape Technology has grown at a remarkable pace these last few years and we’ve outgrown our space in London for the second time since moving into the centre of town. This time we’re leaving the south side of Oxford Street for the north - Clipstone Street will be our new home.
We're thrilled to announce that Aurelio Campa has joined our in-house development team from ERA.
Following on from last October’s Adobe MAX extravaganza the industry giant has released a full breakdown of what we can expect from their latest After Effects CC offering. Here are five of the best new features for VFX artists and hobbyists alike.
The beginnings of the complete graphics infrastructure are now upon us with the likes of Athera from the foundry and now Adobe moving to ever more complete end to end solutions.
Adobe today announced that it has acquired Allegorithmic, makers of the 3D texturing tools Substance Painter and Substance Designer.
“Tape’s dead mate!” I hear it all the time. But is the industry really moving away from LTO, which offers a cheap, guaranteed method of backup and archiving?
It only feels like yesterday that I was looking forward to Maya 2018, but here we are 494 days since the last major release and I’m just as excited.
2018 gave us some amazing worlds to explore. We got to experience mountainous wildlands teeming with Norse mythology in God of War, the futuristic dystopian universe of Detroit: Become Human, and the vast expanse of the Old West in Red Dead Redemption 2.
We’ve all found ourselves watching a TV show and thinking ‘just one more episode.’ Then realising it's 3am. Whether we use a streaming service or record an entire series just to veg out on a lazy weekend, binge worthy television is what a lot of us crave.
The 76th Golden Globes kicked of the year’s awards season last night, and we were treated to a few surprise wins.
Rebellion has kicked off 2019 with the acquisition of Yorkshire-based studio TickTock Games.
Christmas is over, the decorations are coming down, and it’s about a week until our new year’s resolutions are kicked to the curb. The start of the year can be a bit of a slog, but there’s plenty to look forward to in 2019. Especially when it comes to the cinema.