Friday, 09 November 2018

V-Ray for Unreal released

V-Ray for Unreal released

Chaos Group has released V-Ray for Unreal, giving 3D artists the tools to import V-Ray scenes from 3ds Max, Maya, or Sketchup into the Unreal Editor.

Studios can use the power of real-time rendering in the Unreal Engine. Artists and designers will be able to deliver photorealistic in-engine experiences, offering  awe-inspiring VR and full motion video to clients.

V-Ray for Unreal features include:

V-Ray scene import

Users can import V-Ray scenes created in 3ds Max, Maya, or Sketchup directly into the Unreal Editor without needing any prior game engine expertise.

Smart material and light translation

V-Ray lights and materials are automatically converted into a real time equivalent within the Unreal Editor, improving efficiency of UE workflows.

True photorealistic rendering from Unreal

True photorealistic quality can be achieved by rendering scenes from the Unreal Editor, using V-Ray’s powerful ray-tracing techniques.

V-Ray light baking

Ray-traced lighting can be baked using V-Ray for high-quality real time illumination in Unreal.

Virtual reality

V-Ray for Unreal makes it easier to create truly immersive VR experiences, thanks to Unreal’s VR capabilities.

Render on any hardware

V-Ray for Unreal adapts to your pipeline, supporting CPU, GPU, and hybrid rendering.

Get your V-Ray for Unreal licence.

Find out how your studio can benefit from V-Ray for Unreal by using the contact us form below.