Thursday, 12 June 2014

Save Up To 20% on Your Autodesk Upgrade

Autodesk have announced price reductions and upgrade discounts for existing users.

From February 1st 2015 customers without active maintenance subscription will no longer be able to upgrade from previous versions.

Monday, 09 June 2014

Rebuilt from the ground up, OCULA from The Foundry comes of age

What's new?
OCULA 4 introduces a complete overhaul of our industry standard stereo post production toolset. It is an extensive rewrite with state-of-the-art algorithms, GPU acceleration with the same results on CPU, completely new workflows to ensure fast turn-around times no matter how many hundreds of shots you face.

Monday, 09 June 2014

Thinbox Software Release Stoke MX 2.0 for Autodesk 3ds Max

Expanded Capabilities Include 3D Data Remixing; Procedural Geometry Modification

Los Angeles, CA (June 3, 2014) – Thinkbox Software today launched Stoke MX 2.0, a completely reimagined version of its plug-in for Autodesk® 3ds Max®. Stoke MX 2.0 introduces new methods of working with 3D data – including particles, fields, meshes and level sets– to produce and synthesize complex simulations quickly and with a high level of control. The addition of Genome, a procedural geometry modifier previously available as a separate product offering, to Stoke MX 2.0 provides 3ds Max users with a unique, powerful and streamlined tool. Flexible I/O ensures Stoke MX 2.0 users can easily handle data from both third party applications and legacy particle systems, while a dedicated atmospheric effect enables users to render fields in various 3ds Max renderers including Default Scanline and V-Ray.

Monday, 09 June 2014

Join The Foundry Sessions

The team over at The Foundry are launching "The Foundry Sessions" with their first LIVE transmission from their London HQ on Thursday 19th June at 7pm BST (British Summer Time) / 11am PDT (Pacific Daylight Time). 

Thursday, 05 June 2014

Creative Week - London - Changing The View

Yesterday Escape’s technical director, Lee Danskin, moderated a Creative Week panel titled ‘Changing The View’.

Discussing various aspects of how new VFX technology can be applied, six of the industry’s great and good were subjected to Lee’s detailed questioning.

Monday, 19 May 2014

Foundry Award Win

Escape Technology are proud to have received the EMEA Channel Partners Year on Year Growth award from The Foundry.

Tuesday, 06 May 2014

Thinkbox CTO Breakfast

On 1st May Escape Technology held another one of our popular CTO Breakfasts - this time in partnership with Thinkbox Software, our friends from the USA and creators of the Krakatoa particle renderer.

Wednesday, 16 April 2014

GPU Rendering Roadshow 2014

Our friends Nvidia, HP, Autodesk and Chaos Group will be showcased at this year's GPU Rendering Roadshow!


Featuring applications from two leaders in GPU rendering, Chaos Group and Bunkspeed, this roadshow explores breakthroughs in entertainment and product design made possible with NVIDIA GPUs and HP workstations.

Experience a new paradigm in filmmaking. Learn how a team of independent artists led by director Kevin Margo is leveraging the power of NVIDIA GPUs to create the CG animated short film Construct.

From pre-visualization and look development through final rendering, the Construct team implemented a revolutionary all-GPU workflow using Chaos Group’s V-Ray RT for 3ds Max and Autodesk MotionBuilder running on NVIDIA® Quadro® K6000s and Tesla® K40s.

Check out the amazing trailer from Nvidia-powered Bunkspeed

Premiered at GTC 2014, here is the first teaser trailer for Construct.

Learn how designers use Bunkspeed for digital prototyping, accelerating the process from vision to design. Understand how Bunkspeed’s fast, easy and fun products with NVIDIA® Quadro® GPUs deliver an outstanding design visualization experience.

Sponsored by Autodesk, Chaos Group, HP, PNY, Bunkspeed and NVIDIA, this seminar series goes behind the scenes to explore the team’s breakthrough approach.

Register now for one of the following seminars and win one of the 6 NVIDIA Quadro K5000, by attending once of those sessions live!:

April 22-23: Stuttgart at FMX
April 24: Warsaw at the Radisson Blu Sobieski Hotel
April 25: Paris at Radisson Blu Hotel Paris Boulogne
April 28: Munich at Hilton Munich Park hotel
April 29: Berlin at Radisson Blu hotel
April 30: London at The Courthouse Hotel

Register now on Nvidia's website.

Monday, 07 April 2014

Commercials VFX group The Mill adopts ftrack worldwide

Juggling a huge range of simultaneous VFX commercial projects across a multi-site infrastructure is a complex business, which is why more studios, like award-winning VFX group The Mill, are turning to ftrack to help manage the global production challenge.

Monday, 07 April 2014

Escape Technology Awarded as a Mellanox PartnerFIRST Reseller into Media & Entertainment

Escape Technology is delighted to announce that we have just been appointed as Mellanox’s reseller into the Media and Entertainment arena. Having successfully met the relevant criteria’s for their PartnerFIRST program Escape has access to the full portfolio of Mellanox products including their Ethernet and InfiniBand adapter cards, network switches, cables and software.

Monday, 30 December 2013

Escape Christmas Creative Party!

The Escape Christmas Creative Party took place this Tuesday and an amazing time was had! We would like to thank everyone that joined us for the evening it was great to see you!

Once again many thanks to our sponsors HP & NVIDIA for their help with the event and for all of their support this year.

For more photos make sure you visit Escape Technology's Flickr page

Tuesday, 19 November 2013

Pixar Release RenderMan Pro Studio 18.0!

Today our friends at Pixar announced the release of RenderMan Studio 18! With new and more productive workflows, the power of Pixar’s Renderman is accessible to visual effects creators everywhere! 

Combining an intuitive suite of creation & design tools with RenderMan Pro Server 18, the newly RenderMan Studio 18 is perfect for creating high quality 3D animations & visual effects.

RenderMan Studio 18 comes powered by RenderMan’s state of the art path tracer & has a number of new features including –

  • New controls for lighting
  • New geometric area lights
  • Accelerated re-rendering capabilities
  • An extended shader library
  • Advanced subsurface scattering
  • Support for per-light AOVs
  • In addition to all of these new features the Pixar image tool “it” has been completely re-written for improved performance and usability when shading and lighting.

Want to know more about RenderMan Studio 18 or any of the RenderMan products? Get in touch with the team & we’ll give you the low down!

Find out more about RenderMan