Allegorithmic’s 3D painting software, Substance Painter, allows artists to texture, render and share their work.
This software uses a familiar set of texturing tools including Substance procedural effects, PBR and particle painting, brushes with opacity control, smart materials and smart masks, and fast baking. These give artists the ability to perfectly texture their models and environments.
Substance Painter also features Automated Texturing, allowing users to use and reuse integrated bakers and presets to speed up texturing. It’s also VFX-Ready, which means it supports UDIM management, Linux, 8K export, colour management, and Scripting API. All this makes integrating Substance Painter into your VFX workflows easier than ever.