RealFlow comes to Cinema4D, unlocking the potential to create awe inspiring liquid, smoke, and particle effects.
Realflow | Cinema 4D simplifies your workflow by fully integrating with Cinema 4D, enabling you to create high-end fluid simulations within one application. Whether you’re looking to create a vast ocean, burn down a building, or engulf your scene in a sandstorm, you’ll find all you need in RealFlow | Cinema 4D.
- Material simulation
- Simulate granular, viscous, rigid, elastic, and viscoelastic effects.
- Fluid interactions
Mix fluids with different properties in the same scene, enabling them to interact with one another.
- Volume tag for objects
RealFlow will see your Cinema 4D objects exactly the way you want it to, regardless of collisions.
- Mask parameters in emitter nodes
Avoid particle emissions inside objects that are colliding with fluids.
- Meshing of cached fluids
Mesh your fluids without simulating your scene again, enabling you to fine tune your mesh in finer detail.
- Particle skinner daemon
This deformer lets Cinema 4D objects adjust their shapes to RealFlow particles.
- Force daemon falloffs
Falloffs in Cinema 4D are now a part of RealFlow force Daemons, giving you an extra layer of Falloff customisation.
- Kill daemon falloffs
An exclusive feature to Realflow | Cinema 4D, lets you decide when and to where kill particles to the finest detail